.dotfiles/dot_config/flake/home/sway/default.nix
2025-02-15 17:55:49 -05:00

218 lines
7.4 KiB
Nix

{...}: let
mod = "Mod4";
term = "kitty";
menu = "wmenu-run";
in {
wayland.windowManager.sway = {
enable = true;
checkConfig = true;
config = rec {
output."*" = {
scale = "1";
# bg = "${image} fill";
};
startup = [
# {command = "swaybg -i .config/flake/wallpaper.jpg";}
];
# Home row direction keys, like vim
up = "k";
left = "h";
down = "j";
right = "l";
### Idle configuration
#
# Example configuration:
#
# exec swayidle -w \
# timeout 300 'swaylock -f -c 000000' \
# timeout 600 'swaymsg "output * power off"' resume 'swaymsg "output * power on"' \
# before-sleep 'swaylock -f -c 000000'
#
# This will lock your screen after 300 seconds of inactivity, then turn off
# your displays after another 300 seconds, and turn your screens back on when
# resumed. It will also lock your screen before your computer goes to sleep.
### Input configuration
#
# Example configuration:
#
# input "2:14:SynPS/2_Synaptics_TouchPad" {
# dwt enabled
# tap enabled
# natural_scroll enabled
# middle_emulation enabled
# }
#
# You can get the names of your inputs by running: swaymsg -t get_inputs
# Read `man 5 sway-input` for more information about this section.
input = {
"*" = {
tap = "enabled";
natural_scroll = "enabled";
};
};
keybindings = {
### Key bindings
#
# Basics:
# Start a terminal
"${mod}+Return" = "exec ${term}";
# Kill focused window
"${mod}+q" = "kill";
# Start launcher
"${mod}+space" = "exec ${menu}";
# Reload the configuration file
"${mod}+Shift+c" = "reload";
"${mod}+r" = "mode resize";
#### Moving around:
# Move your focus around
"${mod}+Left" = "focus left";
"${mod}+Down" = "focus down";
"${mod}+Up" = "focus up";
"${mod}+Right" = "focus right";
# Exit sway (logs you out of your Wayland session)
"${mod}+Shift+e" = "exec swaynag -t warning -m 'You pressed the exit shortcut. Do you really want to exit sway? This will end your Wayland session.' -B 'Yes, exit sway' 'swaymsg exit'";
## Window
# Move the focused window with the same, but add Shift
"${mod}+Shift+${left}" = "move left";
"${mod}+Shift+${down}" = "move down";
"${mod}+Shift+${up}" = "move up";
"${mod}+Shift+${right}" = "move right";
# Ditto, with arrow keys
"${mod}+Shift+Left" = "move left";
"${mod}+Shift+Down" = "move down";
"${mod}+Shift+Up" = "move up";
"${mod}+Shift+Right" = "move right";
## Workspaces
# Switch to workspace
"${mod}+1" = "workspace number 1";
"${mod}+2" = "workspace number 2";
"${mod}+3" = "workspace number 3";
"${mod}+4" = "workspace number 4";
"${mod}+5" = "workspace number 5";
"${mod}+6" = "workspace number 6";
"${mod}+7" = "workspace number 7";
"${mod}+8" = "workspace number 8";
"${mod}+9" = "workspace number 9";
"${mod}+0" = "workspace number 10";
# Move focused container to workspace
"${mod}+Shift+1" = "move container to workspace number 1";
"${mod}+Shift+2" = "move container to workspace number 2";
"${mod}+Shift+3" = "move container to workspace number 3";
"${mod}+Shift+4" = "move container to workspace number 4";
"${mod}+Shift+5" = "move container to workspace number 5";
"${mod}+Shift+6" = "move container to workspace number 6";
"${mod}+Shift+7" = "move container to workspace number 7";
"${mod}+Shift+8" = "move container to workspace number 8";
"${mod}+Shift+9" = "move container to workspace number 9";
"${mod}+Shift+0" = "move container to workspace number 10";
## Layout
# You can "split" the current object of your focus with
# $mod+b or $mod+v, for horizontal and vertical splits
# respectively.
"${mod}+b" = "splith";
"${mod}+v" = "splitv";
# Switch the current container between different layout styles
"${mod}+s" = "layout stacking";
"${mod}+w" = "layout tabbed";
"${mod}+e" = "layout toggle split";
# Make the current focus fullscreen
"${mod}+f" = "fullscreen";
};
# Drag floating windows by holding down $mod and left mouse button.
# Resize them with right mouse button + $mod.
# Despite the name, also works for non-floating windows.
# Change normal to inverse to use left mouse button for resizing and right
# mouse button for dragging.
# floating_modifier $mod normal
# # Layout stuff:
# #
# # Toggle the current focus between tiling and floating mode
# bindsym $mod+Shift+space floating toggle
# # Swap focus between the tiling area and the floating area
# bindsym $mod+space focus mode_toggle
# # Move focus to the parent container
# bindsym $mod+a focus parent
# #
# # Scratchpad:
# #
# # Sway has a "scratchpad", which is a bag of holding for windows.
# # You can send windows there and get them back later.
# # Move the currently focused window to the scratchpad
# bindsym $mod+Shift+minus move scratchpad
# # Show the next scratchpad window or hide the focused scratchpad window.
# # If there are multiple scratchpad windows, this command cycles through them.
# bindsym $mod+minus scratchpad show
# #
# # Resizing containers:
# #
# mode "resize" {
# # left will shrink the containers width
# # right will grow the containers width
# # up will shrink the containers height
# # down will grow the containers height
# bindsym $left resize shrink width 10px
# bindsym $down resize grow height 10px
# bindsym $up resize shrink height 10px
# bindsym $right resize grow width 10px
# # Ditto, with arrow keys
# bindsym Left resize shrink width 10px
# bindsym Down resize grow height 10px
# bindsym Up resize shrink height 10px
# bindsym Right resize grow width 10px
# # Return to default mode
# bindsym Return mode "default"
# bindsym Escape mode "default"
# }
# #
# # Utilities:
# #
# # Special keys to adjust volume via PulseAudio
# bindsym --locked XF86AudioMute exec pactl set-sink-mute \@DEFAULT_SINK@ toggle
# bindsym --locked XF86AudioLowerVolume exec pactl set-sink-volume \@DEFAULT_SINK@ -5%
# bindsym --locked XF86AudioRaiseVolume exec pactl set-sink-volume \@DEFAULT_SINK@ +5%
# bindsym --locked XF86AudioMicMute exec pactl set-source-mute \@DEFAULT_SOURCE@ toggle
# # Special keys to adjust brightness via brightnessctl
# bindsym --locked XF86MonBrightnessDown exec brightnessctl set 5%-
# bindsym --locked XF86MonBrightnessUp exec brightnessctl set 5%+
# # Special key to take a screenshot with grim
# bindsym Print exec grim
bars = [
{
command = "waybar";
position = "top";
}
];
};
};
}