{ pkgs, inputs, config, ... }: let noctalia = inputs.noctalia.packages.${pkgs.system}.default; in { imports = [ ./darkman.nix ]; home.packages = with pkgs; [ noctalia inputs.quickshell.packages.${system}.default glib xdg-desktop-portal-gnome xdg-desktop-portal-gtk gnome-keyring mods.xwayland-satellite wlsunset ]; home.shellAliases = { restart-shell = "${noctalia} kill && niri msg action spawn -- \"${noctalia}\""; }; gtk = { enable = true; # theme.name = "Adwaita"; iconTheme = { package = pkgs.tela-icon-theme; name = "Tela"; }; }; programs.niri.settings = { cursor = { size = 12; theme = "Adwaita"; }; input = { # keyboard { # xkb { # // You can set rules, model, layout, variant and options. # // For more information, see xkeyboard-config(7). # // For example: # // layout "us,ru" # // options "grp:win_space_toggle,compose:ralt,ctrl:nocaps" # } # // Enable numlock on startup, omitting this setting disables it. # numlock # } # // Next sections include libinput settings. # // Omitting settings disables them, or leaves them at their default values. # touchpad { # // off # tap # // dwt # // dwtp # // drag false # // drag-lock # natural-scroll # // accel-speed 0.2 # // accel-profile "flat" # // scroll-method "two-finger" # // disabled-on-external-mouse # } # mouse { # // off # // natural-scroll # // accel-speed 0.2 # // accel-profile "flat" # // scroll-method "no-scroll" # } # trackpoint { # // off # // natural-scroll # // accel-speed 0.2 # // accel-profile "flat" # // scroll-method "on-button-down" # // scroll-button 273 # // middle-emulation # } # // Uncomment this to make the mouse warp to the center of newly focused windows. # // warp-mouse-to-focus # // Focus windows and outputs automatically when moving the mouse into them. # // Setting max-scroll-amount="0%" makes it work only on windows already fully on screen. # // focus-follows-mouse max-scroll-amount="0%" }; # // You can configure outputs by their name, which you can find # // by running `niri msg outputs` while inside a niri instance. # // The built-in laptop monitor is usually called "eDP-1". # // Find more information on the wiki: # // https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs # // Remember to uncomment the node by removing "/-"! # /-output "eDP-1" { # // Uncomment this line to disable this output. # // off # // Resolution and, optionally, refresh rate of the output. # // The format is "x" or "x@". # // If the refresh rate is omitted, niri will pick the highest refresh rate # // for the resolution. # // If the mode is omitted altogether or is invalid, niri will pick one automatically. # // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes. # mode "1920x1080@120.030" # // You can use integer or fractional scale, for example use 1.5 for 150% scale. # scale 2 # // Transform allows to rotate the output counter-clockwise, valid values are: # // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270. # transform "normal" # // Position of the output in the global coordinate space. # // This affects directional monitor actions like "focus-monitor-left", and cursor movement. # // The cursor can only move between directly adjacent outputs. # // Output scale and rotation has to be taken into account for positioning: # // outputs are sized in logical, or scaled, pixels. # // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080, # // so to put another output directly adjacent to it on the right, set its x to 1920. # // If the position is unset or results in an overlap, the output is instead placed # // automatically. # position x=1280 y=0 # } # Settings that influence how windows are positioned and sized. # Find more information on the wiki: # https://github.com/YaLTeR/niri/wiki/Configuration:-Layout layout = { # // Set gaps around windows in logical pixels. gaps = 16; # // When to center a column when changing focus, options are: # // - "never", default behavior, focusing an off-screen column will keep at the left # // or right edge of the screen. # // - "always", the focused column will always be centered. # // - "on-overflow", focusing a column will center it if it doesn't fit # // together with the previously focused column. # center-focused-column "never" # Widths to cycle through preset-column-widths = [ {proportion = 1. / 3.;} {proportion = 1. / 2.;} {proportion = 2. / 3.;} ]; # // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between. # // preset-window-heights { } # You can change the default width of the new windows. default-column-width = {proportion = 0.5;}; # // If you leave the brackets empty, the windows themselves will decide their initial width. # // default-column-width {} # // By default focus ring and border are rendered as a solid background rectangle # // behind windows. That is, they will show up through semitransparent windows. # // This is because windows using client-side decorations can have an arbitrary shape. # // # // If you don't like that, you should uncomment `prefer-no-csd` below. # // Niri will draw focus ring and border *around* windows that agree to omit their # // client-side decorations. # // # // Alternatively, you can override it with a window rule called # // `draw-border-with-background`. # You can change how the focus ring looks. focus-ring = { enable = true; # How many logical pixels the ring extends out from the windows. width = 4; # // Colors can be set in a variety of ways: # // - CSS named colors: "red" # // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa" # // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others. # // Color of the ring on the active monitor. active.color = "#7fc8ff"; # // Color of the ring on inactive monitors. inactive.color = "#505050"; # // You can also use gradients. They take precedence over solid colors. # // Gradients are rendered the same as CSS linear-gradient(angle, from, to). # // The angle is the same as in linear-gradient, and is optional, # // defaulting to 180 (top-to-bottom gradient). # // You can use any CSS linear-gradient tool on the web to set these up. # // Changing the color space is also supported, check the wiki for more info. # // # // active-gradient from="#80c8ff" to="#bbddff" angle=45 # // You can also color the gradient relative to the entire view # // of the workspace, rather than relative to just the window itself. # // To do that, set relative-to="workspace-view". # // # // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" }; # You can also add a border. It's similar to the focus ring, but always visible. border = { enable = false; # width 4 # active-color "#ffc87f" # inactive-color "#505050" # // Color of the border around windows that request your attention. # urgent-color "#9b0000" # // active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view" # // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" }; # // You can enable drop shadows for windows. # shadow { # // Uncomment the next line to enable shadows. # // on # // By default, the shadow draws only around its window, and not behind it. # // Uncomment this setting to make the shadow draw behind its window. # // # // Note that niri has no way of knowing about the CSD window corner # // radius. It has to assume that windows have square corners, leading to # // shadow artifacts inside the CSD rounded corners. This setting fixes # // those artifacts. # // # // However, instead you may want to set prefer-no-csd and/or # // geometry-corner-radius. Then, niri will know the corner radius and # // draw the shadow correctly, without having to draw it behind the # // window. These will also remove client-side shadows if the window # // draws any. # // # // draw-behind-window true # // You can change how shadows look. The values below are in logical # // pixels and match the CSS box-shadow properties. # // Softness controls the shadow blur radius. # softness 30 # // Spread expands the shadow. # spread 5 # // Offset moves the shadow relative to the window. # offset x=0 y=5 # // You can also change the shadow color and opacity. # color "#0007" # } # // Struts shrink the area occupied by windows, similarly to layer-shell panels. # // You can think of them as a kind of outer gaps. They are set in logical pixels. # // Left and right struts will cause the next window to the side to always be visible. # // Top and bottom struts will simply add outer gaps in addition to the area occupied by # // layer-shell panels and regular gaps. # struts { # // left 64 # // right 64 # // top 64 # // bottom 64 # } }; # Add lines like this to spawn processes at startup. # Note that running niri as a session supports xdg-desktop-autostart, # which may be more convenient to use. # See the binds section below for more spawn examples. # // This line starts waybar, a commonly used bar for Wayland compositors. spawn-at-startup = [ {argv = ["noctalia-shell"];} ]; # Uncomment this line to ask the clients to omit their client-side decorations if possible. # If the client will specifically ask for CSD, the request will be honored. # Additionally, clients will be informed that they are tiled, removing some client-side rounded corners. # This option will also fix border/focus ring drawing behind some semitransparent windows. # After enabling or disabling this, you need to restart the apps for this to take effect. # prefer-no-csd = true; # // You can change the path where screenshots are saved. # // A ~ at the front will be expanded to the home directory. # // The path is formatted with strftime(3) to give you the screenshot date and time. screenshot-path = "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"; # // You can also set this to null to disable saving screenshots to disk. # // screenshot-path null # Animation settings. # The wiki explains how to configure individual animations: # https://github.com/YaLTeR/niri/wiki/Configuration:-Animations # animations { # // Uncomment to turn off all animations. # // off # // Slow down all animations by this factor. Values below 1 speed them up instead. # // slowdown 3.0 # } layer-rules = [ { matches = [{namespace = "^quickshell-wallpaper$";}]; } { matches = [{namespace = "^quickshell-overview$";}]; place-within-backdrop = true; } ]; # Window rules let you adjust behavior for individual windows. # Find more information on the wiki: # https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules window-rules = [ { clip-to-geometry = true; geometry-corner-radius = let r = 10.0; in { bottom-left = r; bottom-right = r; top-left = r; top-right = r; }; } # Open the Firefox picture-in-picture player as floating by default. { matches = [ { app-id = "firefox$"; title = "^Picture-in-Picture$"; } ]; open-floating = true; } ]; # // Work around WezTerm's initial configure bug # // by setting an empty default-column-width. # window-rule { # // This regular expression is intentionally made as specific as possible, # // since this is the default config, and we want no false positives. # // You can get away with just app-id="wezterm" if you want. # match app-id=r#"^org\.wezfurlong\.wezterm$"# # default-column-width {} # } # // Example: block out two password managers from screen capture. # // (This example rule is commented out with a "/-" in front.) # /-window-rule { # match app-id=r#"^org\.keepassxc\.KeePassXC$"# # match app-id=r#"^org\.gnome\.World\.Secrets$"# # block-out-from "screen-capture" # // Use this instead if you want them visible on third-party screenshot tools. # // block-out-from "screencast" # } # // Example: enable rounded corners for all windows. # // (This example rule is commented out with a "/-" in front.) # /-window-rule { # geometry-corner-radius 12 # clip-to-geometry true # } outputs."eDP-1".scale = 1.0; binds = with config.lib.niri.actions; { # Keys consist of modifiers separated by + signs, followed by an XKB key name # in the end. To find an XKB name for a particular key, you may use a program # like wev. # # "Mod" is a special modifier equal to Super when running on a TTY, and to Alt # when running as a winit window. # # Most actions that you can bind here can also be invoked programmatically with # `niri msg action do-something`. # // Mod-Shift-/, which is usually the same as Mod-?, # // shows a list of important hotkeys. "Mod+Shift+Slash".action = show-hotkey-overlay; # Suggested binds for running programs: terminal, app launcher, screen locker. "Mod+T" = { hotkey-overlay.title = "Open a Terminal: ghostty"; action = spawn "ghostty"; }; "Mod+Space" = { hotkey-overlay.title = "Application launcher"; action = spawn ["noctalia-shell" "ipc" "call" "launcher" "toggle"]; }; # Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; } # // You can also use a shell. Do this if you need pipes, multiple commands, etc. # // Note: the entire command goes as a single argument in the end. # // Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; } # // Example volume keys mappings for PipeWire & WirePlumber. # // The allow-when-locked=true property makes them work even when the session is locked. # XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; } # XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; } # XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; } # XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; } # // Open/close the Overview: a zoomed-out view of workspaces and windows. # // You can also move the mouse into the top-left hot corner, # // or do a four-finger swipe up on a touchpad. "Mod+O" = { repeat = false; action = toggle-overview; }; "Mod+Q".action = close-window; "Mod+Left".action = focus-column-left; "Mod+Down".action = focus-window-down; "Mod+Up".action = focus-window-up; "Mod+Right".action = focus-column-right; "Mod+H".action = focus-column-left; "Mod+J".action = focus-window-down; "Mod+K".action = focus-window-up; "Mod+L".action = focus-column-right; "Mod+Ctrl+Left".action = move-column-left; "Mod+Ctrl+Down".action = move-window-down; "Mod+Ctrl+Up".action = move-window-up; "Mod+Ctrl+Right".action = move-column-right; "Mod+Ctrl+H".action = move-column-left; "Mod+Ctrl+J".action = move-window-down; "Mod+Ctrl+K".action = move-window-up; "Mod+Ctrl+L".action = move-column-right; # // Alternative commands that move across workspaces when reaching # // the first or last window in a column. # // Mod+J { focus-window-or-workspace-down; } # // Mod+K { focus-window-or-workspace-up; } # // Mod+Ctrl+J { move-window-down-or-to-workspace-down; } # // Mod+Ctrl+K { move-window-up-or-to-workspace-up; } "Mod+Home".action = focus-column-first; "Mod+End".action = focus-column-last; "Mod+Ctrl+Home".action = move-column-to-first; "Mod+Ctrl+End".action = move-column-to-last; "Mod+Shift+Left".action = focus-monitor-left; "Mod+Shift+Down".action = focus-monitor-down; "Mod+Shift+Up".action = focus-monitor-up; "Mod+Shift+Right".action = focus-monitor-right; "Mod+Shift+H".action = focus-monitor-left; "Mod+Shift+J".action = focus-monitor-down; "Mod+Shift+K".action = focus-monitor-up; "Mod+Shift+L".action = focus-monitor-right; "Mod+Shift+Ctrl+Left".action = move-column-to-monitor-left; "Mod+Shift+Ctrl+Down".action = move-column-to-monitor-down; "Mod+Shift+Ctrl+Up".action = move-column-to-monitor-up; "Mod+Shift+Ctrl+Right".action = move-column-to-monitor-right; "Mod+Shift+Ctrl+H".action = move-column-to-monitor-left; "Mod+Shift+Ctrl+J".action = move-column-to-monitor-down; "Mod+Shift+Ctrl+K".action = move-column-to-monitor-up; "Mod+Shift+Ctrl+L".action = move-column-to-monitor-right; # // Alternatively, there are commands to move just a single window: # // Mod+Shift+Ctrl+Left { move-window-to-monitor-left; } # // ... # // And you can also move a whole workspace to another monitor: # // Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; } # // ... "Mod+Page_Down" = { hotkey-overlay.title = "Switch workspace down"; action = focus-workspace-down; }; "Mod+Page_Up" = { hotkey-overlay.title = "Switch workspace up"; action = focus-workspace-up; }; "Mod+U".action = focus-workspace-down; "Mod+I".action = focus-workspace-up; "Mod+Ctrl+Page_Down" = { hotkey-overlay.title = "Move column up a workspace"; action = move-column-to-workspace-down; }; "Mod+Ctrl+Page_Up" = { hotkey-overlay.title = "Move column down a workspace"; action = move-column-to-workspace-up; }; "Mod+Ctrl+U".action = move-column-to-workspace-down; "Mod+Ctrl+I".action = move-column-to-workspace-up; # // Alternatively, there are commands to move just a single window: # // Mod+Ctrl+Page_Down { move-window-to-workspace-down; } # // ... "Mod+Shift+Page_Down".action = move-workspace-down; "Mod+Shift+Page_Up".action = move-workspace-up; "Mod+Shift+U".action = move-workspace-down; "Mod+Shift+I".action = move-workspace-up; # // You can bind mouse wheel scroll ticks using the following syntax. # // These binds will change direction based on the natural-scroll setting. # // # // To avoid scrolling through workspaces really fast, you can use # // the cooldown-ms property. The bind will be rate-limited to this value. # // You can set a cooldown on any bind, but it's most useful for the wheel. "Mod+WheelScrollDown" = { cooldown-ms = 150; action = focus-workspace-down; }; "Mod+WheelScrollUp" = { cooldown-ms = 150; action = focus-workspace-up; }; # Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; } # Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; } "Mod+WheelScrollRight".action = focus-column-right; "Mod+WheelScrollLeft".action = focus-column-left; "Mod+Ctrl+WheelScrollRight".action = move-column-right; "Mod+Ctrl+WheelScrollLeft".action = move-column-left; # Usually scrolling up and down with Shift in applications results in # horizontal scrolling; these binds replicate that. "Mod+Shift+WheelScrollDown".action = focus-column-right; "Mod+Shift+WheelScrollUp".action = focus-column-left; "Mod+Ctrl+Shift+WheelScrollDown".action = move-column-right; "Mod+Ctrl+Shift+WheelScrollUp".action = move-column-left; # // Similarly, you can bind touchpad scroll "ticks". # // Touchpad scrolling is continuous, so for these binds it is split into # // discrete intervals. # // These binds are also affected by touchpad's natural-scroll, so these # // example binds are "inverted", since we have natural-scroll enabled for # // touchpads by default. # // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } # // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } # You can refer to workspaces by index. However, keep in mind that # niri is a dynamic workspace system, so these commands are kind of # "best effort". Trying to refer to a workspace index bigger than # the current workspace count will instead refer to the bottommost # (empty) workspace. # # For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on # will all refer to the 3rd workspace. "Mod+1".action = focus-workspace 1; "Mod+2".action = focus-workspace 2; "Mod+3".action = focus-workspace 3; "Mod+4".action = focus-workspace 4; "Mod+5".action = focus-workspace 5; "Mod+6".action = focus-workspace 6; "Mod+7".action = focus-workspace 7; "Mod+8".action = focus-workspace 8; "Mod+9".action = focus-workspace 9; # "Mod+Ctrl+1".action = move-column-to-workspace 1; # "Mod+Ctrl+2".action = move-column-to-workspace 2; # "Mod+Ctrl+3".action = move-column-to-workspace 3; # "Mod+Ctrl+4".action = move-column-to-workspace 4; # "Mod+Ctrl+5".action = move-column-to-workspace 5; # "Mod+Ctrl+6".action = move-column-to-workspace 6; # "Mod+Ctrl+7".action = move-column-to-workspace 7; # "Mod+Ctrl+8".action = move-column-to-workspace 8; # "Mod+Ctrl+9".action = move-column-to-workspace 9; # Alternatively, there are commands to move just a single window: # Mod+Ctrl+1 { move-window-to-workspace 1; } # Switches focus between the current and the previous workspace. # Mod+Tab { focus-workspace-previous; } # The following binds move the focused window in and out of a column. # If the window is alone, they will consume it into the nearby column to the side. # If the window is already in a column, they will expel it out. "Mod+BracketLeft".action = consume-or-expel-window-left; "Mod+BracketRight".action = consume-or-expel-window-right; # Consume one window from the right to the bottom of the focused column. "Mod+Comma".action = consume-window-into-column; # Expel the bottom window from the focused column to the right. "Mod+Period".action = expel-window-from-column; "Mod+R".action = switch-preset-column-width; "Mod+Shift+R".action = switch-preset-window-height; "Mod+Ctrl+R".action = reset-window-height; "Mod+F".action = maximize-column; "Mod+Shift+F".action = fullscreen-window; # Expand the focused column to space not taken up by other fully visible columns. # Makes the column "fill the rest of the space". "Mod+Ctrl+F".action = expand-column-to-available-width; "Mod+C".action = center-column; # Center all fully visible columns on screen. "Mod+Ctrl+C".action = center-visible-columns; # Finer width adjustments. # This command can also: # * set width in pixels: "1000" # * adjust width in pixels: "-5" or "+5" # * set width as a percentage of screen width: "25%" # * adjust width as a percentage of screen width: "-10%" or "+10%" # Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0, # set-column-width "100" will make the column occupy 200 physical screen pixels. "Mod+Minus".action = set-column-width "-10%"; "Mod+Equal".action = set-column-width "+10%"; "Print".action = screenshot; # "Ctrl+Print".action = screenshot-screen; # "Alt+Print" .action = screenshot-window; # // Finer height adjustments when in column with other windows. # Mod+Shift+Minus { set-window-height "-10%"; } # Mod+Shift+Equal { set-window-height "+10%"; } # // Move the focused window between the floating and the tiling layout. "Mod+V".action = toggle-window-floating; "Mod+Shift+V".action = switch-focus-between-floating-and-tiling; # Toggle tabbed column display mode. # Windows in this column will appear as vertical tabs, # rather than stacked on top of each other. "Mod+W".action = toggle-column-tabbed-display; # // Actions to switch layouts. # // Note: if you uncomment these, make sure you do NOT have # // a matching layout switch hotkey configured in xkb options above. # // Having both at once on the same hotkey will break the switching, # // since it will switch twice upon pressing the hotkey (once by xkb, once by niri). # // Mod+Space { switch-layout "next"; } # // Mod+Shift+Space { switch-layout "prev"; } # Applications such as remote-desktop clients and software KVM switches may # request that niri stops processing the keyboard shortcuts defined here # so they may, for example, forward the key presses as-is to a remote machine. # It's a good idea to bind an escape hatch to toggle the inhibitor, # so a buggy application can't hold your session hostage. # # The allow-inhibiting=false property can be applied to other binds as well, # which ensures niri always processes them, even when an inhibitor is active. # Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; } # The quit action will show a confirmation dialog to avoid accidental exits. "Mod+Shift+E".action = quit; # Ctrl+Alt+Delete { quit; } # Powers off the monitors. To turn them back on, do any input like # moving the mouse or pressing any other key. # "Mod+Shift+P".action = power-off-monitors; }; }; }