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218
dot_config/flake/home/sway/default.nix
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218
dot_config/flake/home/sway/default.nix
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@ -0,0 +1,218 @@
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{...}: let
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mod = "Mod4";
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term = "kitty";
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menu = "wmenu-run";
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in {
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wayland.windowManager.sway = {
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enable = true;
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checkConfig = true;
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config = rec {
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output."*" = {
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scale = "1";
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# bg = "${image} fill";
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};
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startup = [
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# {command = "swaybg -i .config/flake/wallpaper.jpg";}
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];
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# Home row direction keys, like vim
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up = "k";
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left = "h";
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down = "j";
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right = "l";
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### Idle configuration
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#
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# Example configuration:
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#
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# exec swayidle -w \
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# timeout 300 'swaylock -f -c 000000' \
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# timeout 600 'swaymsg "output * power off"' resume 'swaymsg "output * power on"' \
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# before-sleep 'swaylock -f -c 000000'
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#
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# This will lock your screen after 300 seconds of inactivity, then turn off
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# your displays after another 300 seconds, and turn your screens back on when
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# resumed. It will also lock your screen before your computer goes to sleep.
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### Input configuration
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#
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# Example configuration:
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#
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# input "2:14:SynPS/2_Synaptics_TouchPad" {
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# dwt enabled
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# tap enabled
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# natural_scroll enabled
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# middle_emulation enabled
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# }
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#
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# You can get the names of your inputs by running: swaymsg -t get_inputs
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# Read `man 5 sway-input` for more information about this section.
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input = {
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"*" = {
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tap = "enabled";
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natural_scroll = "enabled";
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};
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};
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keybindings = {
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### Key bindings
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#
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# Basics:
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# Start a terminal
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"${mod}+Return" = "exec ${term}";
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# Kill focused window
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"${mod}+q" = "kill";
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# Start launcher
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"${mod}+d" = "exec ${menu}";
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# Reload the configuration file
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"${mod}+Shift+c" = "reload";
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"${mod}+r" = "mode resize";
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#### Moving around:
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# Move your focus around
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"${mod}+Left" = "focus left";
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"${mod}+Down" = "focus down";
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"${mod}+Up" = "focus up";
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"${mod}+Right" = "focus right";
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# Exit sway (logs you out of your Wayland session)
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"${mod}+Shift+e" = "exec swaynag -t warning -m 'You pressed the exit shortcut. Do you really want to exit sway? This will end your Wayland session.' -B 'Yes, exit sway' 'swaymsg exit'";
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## Window
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# Move the focused window with the same, but add Shift
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"${mod}+Shift+${left}" = "move left";
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"${mod}+Shift+${down}" = "move down";
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"${mod}+Shift+${up}" = "move up";
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"${mod}+Shift+${right}" = "move right";
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# Ditto, with arrow keys
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"${mod}+Shift+Left" = "move left";
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"${mod}+Shift+Down" = "move down";
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"${mod}+Shift+Up" = "move up";
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"${mod}+Shift+Right" = "move right";
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## Workspaces
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# Switch to workspace
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"${mod}+1" = "workspace number 1";
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"${mod}+2" = "workspace number 2";
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"${mod}+3" = "workspace number 3";
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"${mod}+4" = "workspace number 4";
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"${mod}+5" = "workspace number 5";
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"${mod}+6" = "workspace number 6";
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"${mod}+7" = "workspace number 7";
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"${mod}+8" = "workspace number 8";
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"${mod}+9" = "workspace number 9";
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"${mod}+0" = "workspace number 10";
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# Move focused container to workspace
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"${mod}+Shift+1" = "move container to workspace number 1";
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"${mod}+Shift+2" = "move container to workspace number 2";
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"${mod}+Shift+3" = "move container to workspace number 3";
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"${mod}+Shift+4" = "move container to workspace number 4";
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"${mod}+Shift+5" = "move container to workspace number 5";
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"${mod}+Shift+6" = "move container to workspace number 6";
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"${mod}+Shift+7" = "move container to workspace number 7";
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"${mod}+Shift+8" = "move container to workspace number 8";
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"${mod}+Shift+9" = "move container to workspace number 9";
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"${mod}+Shift+0" = "move container to workspace number 10";
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## Layout
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# You can "split" the current object of your focus with
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# $mod+b or $mod+v, for horizontal and vertical splits
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# respectively.
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"${mod}+b" = "splith";
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"${mod}+v" = "splitv";
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# Switch the current container between different layout styles
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"${mod}+s" = "layout stacking";
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"${mod}+w" = "layout tabbed";
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"${mod}+e" = "layout toggle split";
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# Make the current focus fullscreen
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"${mod}+f" = "fullscreen";
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};
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# Drag floating windows by holding down $mod and left mouse button.
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# Resize them with right mouse button + $mod.
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# Despite the name, also works for non-floating windows.
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# Change normal to inverse to use left mouse button for resizing and right
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# mouse button for dragging.
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# floating_modifier $mod normal
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# # Layout stuff:
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# #
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# # Toggle the current focus between tiling and floating mode
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# bindsym $mod+Shift+space floating toggle
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# # Swap focus between the tiling area and the floating area
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# bindsym $mod+space focus mode_toggle
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# # Move focus to the parent container
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# bindsym $mod+a focus parent
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# #
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# # Scratchpad:
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# #
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# # Sway has a "scratchpad", which is a bag of holding for windows.
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# # You can send windows there and get them back later.
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# # Move the currently focused window to the scratchpad
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# bindsym $mod+Shift+minus move scratchpad
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# # Show the next scratchpad window or hide the focused scratchpad window.
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# # If there are multiple scratchpad windows, this command cycles through them.
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# bindsym $mod+minus scratchpad show
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# #
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# # Resizing containers:
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# #
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# mode "resize" {
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# # left will shrink the containers width
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# # right will grow the containers width
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# # up will shrink the containers height
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# # down will grow the containers height
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# bindsym $left resize shrink width 10px
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# bindsym $down resize grow height 10px
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# bindsym $up resize shrink height 10px
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# bindsym $right resize grow width 10px
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# # Ditto, with arrow keys
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# bindsym Left resize shrink width 10px
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# bindsym Down resize grow height 10px
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# bindsym Up resize shrink height 10px
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# bindsym Right resize grow width 10px
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# # Return to default mode
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# bindsym Return mode "default"
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# bindsym Escape mode "default"
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# }
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# #
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# # Utilities:
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# #
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# # Special keys to adjust volume via PulseAudio
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# bindsym --locked XF86AudioMute exec pactl set-sink-mute \@DEFAULT_SINK@ toggle
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# bindsym --locked XF86AudioLowerVolume exec pactl set-sink-volume \@DEFAULT_SINK@ -5%
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# bindsym --locked XF86AudioRaiseVolume exec pactl set-sink-volume \@DEFAULT_SINK@ +5%
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# bindsym --locked XF86AudioMicMute exec pactl set-source-mute \@DEFAULT_SOURCE@ toggle
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# # Special keys to adjust brightness via brightnessctl
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# bindsym --locked XF86MonBrightnessDown exec brightnessctl set 5%-
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# bindsym --locked XF86MonBrightnessUp exec brightnessctl set 5%+
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# # Special key to take a screenshot with grim
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# bindsym Print exec grim
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bars = [
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{
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command = "waybar";
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position = "top";
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}
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];
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};
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};
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}
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